AI Insights · Timothy · April 2025
Top Basketball Games Performance in Czech Republic Q1 2025
Explore the performance trends of the top basketball games on a unified platform in the Czech Republic during Q1 2025, featuring data from Sensor Tower.
In the first quarter of 2025, the Czech Republic saw varying performance trends among the top basketball games on a unified platform, according to data from Sensor Tower.
Basket Battle by SUPERSONIC STUDIOS LTD experienced a gradual decline in weekly downloads, starting from around 2.2K at the beginning of January to approximately 665 by the end of March. The weekly revenue peaked at $5 in early January, with minimal activity thereafter. Active user numbers also showed a downward trend, starting at 20K and decreasing to 13.9K by the end of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts maintained a relatively stable download count, fluctuating around 500 weekly. Revenue saw a notable increase, peaking at $252 in mid-March. The active user base decreased from 3.4K to about 2.3K throughout the quarter.
Basketball Rivals: Sports Game by Green Horse Games Srl showed a significant spike in revenue, starting at $424 and reaching up to $1.4K by the end of March. Downloads increased dramatically mid-quarter, peaking at 903 before tapering off. Active users grew from 2.1K to a peak of 3.7K in mid-March, before settling at 2.1K.
Bounce Dunk - basketball game by SayGames LTD had a steady decline in downloads from 304 to 170 weekly by the end of March. The active user count remained relatively stable, fluctuating between 1.8K and 2.1K.
Finally, Basketball Stars™: Multiplayer by Miniclip.com had consistent weekly downloads around 200, with revenue peaking at $141 at the quarter's end. Active users showed a slight decline from 1.2K to 1K over the quarter.
For more insights and detailed data, visit Sensor Tower.